General
Parameters
Notes

General

TheVRayAmbientLightis a V-Ray specific light source plugin that can be used to create light that doesn't come from a specific direction. It can be used to simulate GI, ambient occlusion etc.

Parameters

[VRayLight parameters]Enabled - turns the VRayAmbientLight on and off.

 

mode - specifies which rays are affected by the VRayAmbientLight.

 

Direct + GI - affects both direct and GI rays

 

Direct Light - affects only the direct rays

 

GI - affects only the GI rays

 

gi min distance - specifies a distance from objects within which the GI rays will not be affected by the VRayAmbientLight

 

color - the color of the VRayAmbientLight

 

intensity - an intensity multiplier for the VRayAmbientLight

 

light map - specify a texture for the VRayAmbientLight.

 

compensate exposure - this option has effect when the VRayAmbientLight is used along with the VRayPhysicalCamera. When checked this option ensures that the color of the ambient light is not affected by the exposure settings in the physical camera.

Notes