V-Ray 3.0 for 3ds Max
Table of contents
This help index as well as all files accompanying it is copyright (C) 2001-2013 by Chaos Software Ltd. All rights reserved. No part of the V-Ray documentation can be reproduced without explicit permission from Chaos Software Ltd. V-Ray and the V-Ray logo are registered trademarks of Chaos Software Ltd. in Bulgaria and/or other countries. Microsoft, Windows and Windows NT are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Autodesk, 3D Studio, 3D Studio MAX, 3D Studio VIZ, 3ds Max and Discreet are either registered trademarks or trademarks of Autodesk, Inc./Autodesk Canada Inc. in the USA and/or other countries. metaSL and mental mill are registered trademarks of NVIDIA Corporation in the U.S.A. and/or other countries. All other brand names, product names, or trademarks belong to their respective holders.
Last update: October 2013
For installation instructions, please see the Installation and Licensing system sections below.
For an overview of what's new in each build, please see the What's New section below.
Sections marked with an asterisk (*) indicate updated pages.
Hair & Fur modifier
Irradiance map modes: rendering a static scene from multiple views
Rendering a walk-through animation
Rendering an interior scene
Progressive path tracing with V-Ray
Rendering surface interfaces
Rendering an animation with moving objects
Rendering an animation with moving objects II
Texture Baking - part I
Universal V-Ray settings
Rendering PTex textures from Mudbox
Irradiance map viewer
.obj and .ply to .vrmesh converter
.vrimg to .exr converter
Image to tiled multiresolution EXR converter
Lens analysis utility
Basic ray tracing
Classification of GI methods
Frequently Asked Questions