General

This rollout allows you to use V-Ray to export the Maya scene to a vrscene file that can be rendered with the V-Ray standalone application.

Parameters

Translator OptionsRender - when this option is On V-Ray will render the image in the Maya Render View and in the same time save an image file as specified in the Common Tab of the Render Settings. When this option is off V-Ray will only export to a .vrscene file.

 

Export to a .vrscene file - when this option is On V-Ray will export to a .vrscene file.

 

Separate files - when this option is selected V-Ray will export separate files for different components of the scene. Export to a .vrscene file must be selected in order for this and the following options to be available.

 

Export Lights - when this option is selected V-Ray will export a separate file for the lights in the scene

 

Export Nodes - when this option is selected V-Ray will export a separate file for the Nodes in the scene. A "Node" in the vrscene format is what binds together the geometry with its transformation and material.

 

Export Geometry - when this option is selected V-Ray will export a separate file for the geometry in the scene. If you are only assigning new materials to objects in scene or moving them around, without editing the geometry itself, you can export once with this option turned on and then turn it off for subsequent exports. Exporting the geometry in the scene is the slowest phase of converting a Maya scene for use by V-Ray, so this will save You a lot of time.

 

Export Materials - when this option is selected V-Ray will export a separate file for the materials in the scene.

 

Export Textures - when this option is selected V-Ray will export a separate file for the textures in the scene.

 

Export Bitmaps - when this option is selected V-Ray will export a separate file just for the bitmap textures in the scene. This enables you to quickly find and edit the file system paths to bitmaps.

 

Each frame in a separate file - when this option is selected V-Ray will make a separate file for each rendered frame.

 

Write mesh data in hex format - when this option is on (by default) the mesh data will be written in hexadecimal format in the .vrscene file. This makes the files smaller and faster for processing but it is harder for people to read them. When this option is off the mesh data will be written in normal decimal format as a text.

 

Compressed - when this option is checked a basic compression will be applied to the .vrscene file.

 

File name - this field lets you specify the name of the file to which V-Ray will export. Note that this name supports the same keywords that the "File Name Prefix" in the V-Ray common tab supports.