General

Intergration with 3ds Max

Interactivity

Geometry

Materials

Textures

Illumination

Shading

Camera effects

Animation

Motion blur

Render settings from the standard V-Ray renderer

Distributed rendering

 

General

The V-Ray RT interactive rendering system has many advanced features; here only some of them are listed. Note that all features are subject to change without special notice.

Integration with 3ds Max

V-Ray RT is an ActiveShade renderer in 3ds Max, separate from the standard V-Ray renderer. V-Ray RT does not introduce new plugins other than the interactive renderer itself. Instead, the existing 3ds Max and V-Ray materials, textures, lights, cameras etc. are used.

 

V-Ray RT consists of two major components:

 

 

V-Ray RT performs the actual rendering outside of 3ds Max itself, with the help of the V-Ray RT render server(s), which can run either locally on the same machine, or on other machine(s) in the local network. The renderer plugin in 3ds Max only relays the scene changes to the render servers and displays the final result.

Interactivity

A major feature of V-Ray RT is its ability to track changes to the scene performed by the user and automatically update the ActiveShade preview. The following scene changes are supported:

 

 

Note: Changing the geometry or transformation of an object that has motion blur in an interactive session will remove the motion blur.

Geometry

The following geometric objects are supported by V-Ray RT:

 

Materials

The following materials are supported by V-Ray RT:

 

Textures

The following textures are supported by V-Ray RT:

 

 

Illumination

The following methods for illumination are supported by V-Ray RT:

 

Shading

The following shading effects are supported by V-Ray RT:

 

Camera effects

V-Ray RT supports the following camera types and camera effects:

 

Animation

V-Ray RT supports and reacts to the following animation types:

 

Motion blur

V-Ray RT supports motion blur, if the Motion blur option in the V-Ray RT is enabled:

 

Render settings from the standard V-Ray renderer

V-Ray RT takes some of the render settings from the standard V-Ray renderer, if present in the scene:

 

 

Distributed rendering

V-Ray RT supports distributed rendering across multiple machines in the local network.